Naval Wars Skill Game

Naval Wars Rules and procedures
Five battle boats of differing size are located on the 8 x 8 square grid. The objective of the game is to destroy these ships with the smallest number of bombs possible. Each ship will take up a different amount of space on the grid from 6 squares to 2 squares. A ship must be hit on each grid square that it occupies in order to be destroyed. Players have 3 minutes and unlimited bombs to destroy all 5 boats. The fewer number of misses recorded, the higher you score. Players start with a score of 100. Everytime a bomb is dropped and a boat is missed, the score will drop by one. If you drop a bomb and it hits a target, the score will not alter.
To drop a bomb, simply move the cursor to the required grid square and click your mouse. If you have hit part of a ship, the grid square will become red. If you miss, the square will turn black. Once you have hit all the required grid points, the destroyed boat will appear. Destroy all five boats and the game is over.
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Tip Top Skill Game

Game Information
This retro puzzler has plenty of 1950s style and Vegas pizzazz. Shake your tailfeathers and get ready to play, Just combine 3 or more similar pieces to score big.
Game Rules
Drop pieces from the top of the screen and match groups of three or more to clear them from the game board. There is a preview of the next three pieces on the right side of the game board, so use them to plan ahead! For every piece you drop onto the game board, another piece floats up from the bottom on the opposite side. For example, if you drop a piece on the far right side of the board, another piece floats up from the bottom on the far left side of the game board.
Get ready for bonus pieces. When an anvil appears at the top, drop it on a column to slide it down one row. There is also a boxing glove that appears at the bottom of the board and a magnet that appears at the top of the game board; when they hit a column they push it up one row.
Game Scoring
The TipTop scoring formula has several variables. The first, and most common, being the number of pieces cleared in your set:
Set Size = Points Awarded
3 = 150
4 = 250
5 = 500
6 = 750
+7 = 1000
After your set is determined, the scoring is adjusted per set cleared. For example, clearing a set of 3 earns you 150 points. Now let’s say that move results in a chain reaction that clears another set of 4 - this would award you 500 points (250 for the set of 4, times 2 for the chain reaction), plus the original 150 points. Each chain reaction adjusts the number multiplier up by one. In other words, the 2nd set cleared in a chain reaction is multiplied by two; the third set cleared in a chain reaction is multiplied by three, etc.
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Qbz Skill Game

Game Information
This retro puzzler has plenty of 1950s style and Vegas pizzazz. Shake your tailfeathers and get ready to play, Just combine 3 or more similar pieces to score big.
Game Rules
Drop pieces from the top of the screen and match groups of three or more to clear them from the game board. There is a preview of the next three pieces on the right side of the game board, so use them to plan ahead! For every piece you drop onto the game board, another piece floats up from the bottom on the opposite side. For example, if you drop a piece on the far right side of the board, another piece floats up from the bottom on the far left side of the game board.
Get ready for bonus pieces. When an anvil appears at the top, drop it on a column to slide it down one row. There is also a boxing glove that appears at the bottom of the board and a magnet that appears at the top of the game board; when they hit a column they push it up one row.
Game Scoring
The TipTop scoring formula has several variables. The first, and most common, being the number of pieces cleared in your set:
Set Size = Points Awarded
3 = 150
4 = 250
5 = 500
6 = 750
+7 = 1000
After your set is determined, the scoring is adjusted per set cleared. For example, clearing a set of 3 earns you 150 points. Now let’s say that move results in a chain reaction that clears another set of 4 - this would award you 500 points (250 for the set of 4, times 2 for the chain reaction), plus the original 150 points. Each chain reaction adjusts the number multiplier up by one. In other words, the 2nd set cleared in a chain reaction is multiplied by two; the third set cleared in a chain reaction is multiplied by three, etc.
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Pooljam Skill Game

Game Information
Turn into a nine-ball specialist without all that messy chalk! How many balls can YOU sink before time runs out. The main goal of the game is to sink all the nine balls before the time runs out and you can also score bonus points for the saved time.
Game Rules
The game begins with 9 balls, plus the cue ball. Players must sink the balls in the pockets as fast as they can in order to score points.
Steps to make a shot : Position each shot using your mouse, moving it around the cue ball to find your aim. Press and hold the space bar to lock in your shot position, then left-click to drag the mouse/stick away from the cue ball, referring to the power meter to gauge the force behind your shot. Remember the more is the Power, the more intense and powerful is your shot. Release the left-click button to shoot.
Game Scoring
Score for each bonus -
Run Bonus : Receive Bonus on successful and sequential shots. Score Run Bonus sequently when you pocket the balls subsequently or sequently. You will receive 100 points for each ball pocketed.
The scores Pattern are :
1 Ball - 100 Points
2 Balls - 200 Points
3 Balls - 300 Points
4 Balls - 400 Points …. and so on …
Rack Bonus : Receive a Rack Bonus for each rack cleared. If you clear all the 9 balls of a rack, you receive the Run bonus and with that a Rack Bonus.
The Rack Bonus Patters are :
1st Rack - 100 Points
2nd Rack - 200 Points
3rd Rack - 300 Points
4th Rack - 400 Points … & So on …
Speed Bonus : You can also receive Speed Bonus on pocketing the balls quickly.
0 Second - 100 Points
1 Second - 90 Points
2 Seconds - 80 Points
3 Seconds - 70 Points
4 Seconds - 60 Points
5 Seconds - 50 Points
And so on…
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Mini Golf (18 Hole) Skill Game

Game Rules
Play through a fun-filled course of action-packed greens and tricky holes using your putting skills. The object of Mini Golf is to complete all the holes within the set time period with as few strokes as possible. You can scroll through the map of each hole’s layout and obstacles using your arrow keys. To putt, move your mouse around your golfer to change his direction and aim your shot. Then use the directional arrows that will appear on the screen to aim, and move the mouse away from the golfer to gain power. (You can use the power bar below the character as a gauge) Finally, left-click your mouse to hit the ball.
If your golfer moves and blocks your view of the ball, you can hold down the SHIFT key on your keyboard to temporarily make your golfer invisible. Hit the ball past all the obstacles, around the corners and into the cup. There is a limit of 15 strokes per hole.
Game Scoring
You will have a maximum 20 minutes to play 18 holes (For VIP’s only) or 5 minutes to play 9 holes. If you finish a hole before your maximum number of strokes is reached (15), you will earn points for each hole. Additional points will be awarded for Holes in One, Birdies, or Eagles. Players begin with 150 points and lose 10 points for each stroke taken on that hole. Also, if you complete the course within the 20-minute period, you will earn a time bonu
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Lil Quakers Skill Game

Preliminiary Game Information
The object of this game is to safely try to get all the ducks cross the river.
Game Rules
Each level starts with three ducks on the banks of the pond. To pass each level you must help all three ducks swim to the center island without being eaten by the gators. You have 1:00 minute to complete each level. If you fail to get all three ducklings across the pond before time expires, your game will end.
Each duck will circle the pond in a clockwise direction. All you have to do is hit the spacebar to make the duck start swimming across the pond. If your duck makes it across the pond safely, the next duck will begin to circle the pond. Remember you’ll have to get all three ducks across the pond to complete the level.
If you duck pass across the Gator, your duck will be eaten. You have only three lives to loose during the game.
Game Scoring
Earn 50 points for every duck that makes it across the pond. Also earn a bonus of 10 points for every second left or saved.
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Jam Tris Skill Game

Preliminiary Game Information
Small shapes comprised of four blocks (sometimes one black) each fall from the top of the screen to the bottom. The player must rotate these pieces as they fall and try to fit them together to complete lines/rows. When an entire line/row is filled with blocks, that line is removed from the screen.
If the player cannot complete lines, the blocks will eventually rise past the top of the screen and the game ends. Rotate the shapes using the arrow keys.
JamTris is an exciting and completely addictive puzzle game! Rotate small shapes as they fall from the top of the screen and fit them together to complete solid lines/rows.
Game Rules
Small shapes comprised of up to four blocks each fall from the top of the screen. Rotate these pieces as they fall and try to fit them together to complete solid lines/rows. When an entire line/row is filled with blocks, it vanishes from the screen. If you cannot complete rows, the blocks will eventually rise past the top of the screen, at which point the game ends.
Game Scoring
There are two ways of scoring in the Game of Jam Tris. The first is simply dropping pieces - and making the large blocks with the minimum of one liner block. Receive 10, 5, 3, or 1 point for pressing the spacebar, depending upon the location of the shape when you press it.
The second way to score points is to eliminate lines/rows. For each line/row removed, you receive points. Receive extra points for removing multiple lines with a single shape.
Once you have level 10, your game will end, and the score will be reported.
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Extreme Dodge Skill Game

Game Information
You hit them and they will hit you .. and the game goes on…… . Extreme Dodge is a Fun and very Surprising Game. Knock all them out and you will score big.
Game Rules
You get three balls and five wily opponents, so aim true and hit them as often as you can to score big points.
Make sure to keep your eyes open - your opponents may catch, block, and throw your balls back at you! Click the mouse to throw the ball. To catch the ball, press the spacebar when the ball come towards you or move the mouse to the bottom of the screen (where your player is) and click there.
Each time you hit an opponent they become stunned for a moment. Hit them again while they’re still reeling and knock them down for extra points! Keep it up and you’ll earn a special power-up that allows you to throw fireballs! The game has a 90 second time limit, so act fast.
Game Scoring
Each and every Opponent can result a variety of scores. The first row is worth 10 points, the second 20, and so on to the fifth row, which is worth 50 points. Hit someone twice, knock them down and get DOUBLE the standard amount of points
But be aware! Your opponent is also aiming you all the time and you can also be hit by their ball. If you are hit by their ball, your score will be subtracted by 10 points; and if you catch their balls, you will score 25 points.
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Collapse Skill Game

Preliminiary Information
The gameplay is a mixture between SameGame and Tetris. Every x seconds (depending the level) a new line with colored bricks (usually 4 colors) appears from the bottom of the screen and moves the whole field up. By clicking on a group of 3 or more same-colored bricks, the whole group disappears, and the hole is filled first by the elements falling from above. If a whole column is cleared, the elements slide to the center of the field.
In higher levels of the game, “bombs” appear, mixed among the bricks. The bombs are either black (in which case clicking on them causes the surrounding section of bricks to disappear), or are the color of one of the groups of bricks (in which case clicking on the bomb eliminates all bricks on the board that are the same color). Black bombs have the additional quality of serving as a bridge between brick of the same color; if two or more bricks of the same color are touching a bomb, then clicking one of those bricks has the same effect of clicking on a group of three or more bricks of the same color. Clean up the desk by clicking on groups of 3 or more stones of the same color. You get points for each deleted stone and row. Be quick, you play against time. If the level is too simple, skip it.
About Collapse
Collapse! is a block-busting BLAST. It is much similar to the games like Big Money and related Games. It’s also quite possibly the most addictive game on the net, so be warned! All you have to do is match like-colored blocks in groups of three or more to disintegrate them before the columns hit the roof…because once they hit the roof, it’s all over
Game Rules
At regular intervals, rows of blocks pop up from the bottom of the game board. Click on adjacent groups of three or more blocks to score points. Game play continues until all rows are used up, as indicated on the right side of the game screen. You have three levels of game play to achieve the highest possible score, so move fast.
Game Scoring
When you use a bomb to clear blocks, your score is calculated by taking the point value (see chart above) of the total number of blocks cleared and multiplying by 1/10th. For example, clearing seven blocks (30 points) with a bomb gets you 3 points. There is also a “clear screen” bonus, meaning that if ALL of the blocks are cleared from the screen (not counting those in the preview pane) you get 1,000 points!
The final bonus added to your score is a 100-point “end of level” bonus for each remaining empty horizontal row at the end of the level. This sum is then multiplied by the level of the puzzle.
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Big Money Skill Game

About the Game
Big Money is a computer puzzle game created by PopCap Games. It plays very similar to Collapse.
The game takes place on a grid full of colored coins. Like in Collapse and SameGame, the player must click on groups of three or more same colored coins to make them disappear. On the side of the screen is the “Money Meter”. It is increased by removing coins from the board, and once it is filled up, a money bag will drop into the playfield. It is collected if the coins underneath it are removed. When the player collects the required amount of money bags, the next level will begin.
Game Rules
The game has two main modes. In “Action Mode”, the coins rise constantly, while in “Strategy Mode”, the coins will only rise when the player clears a group. In the full version only, there is also a “Puzzle Mode”, where the player must clear a certain coin arrangement.
Collect as much money as possible before the game’s five-minute time limit expires. Left-click on groups of three or more like-colored coins to clear them from the game board. The more adjacent coins you eliminate per click, the better your score will be. Grabbing coins causes the money meter on the left to hit the top & as a result a money bag falls on the coins, so as you can grab the bag bu grabbing the coin series.
To pass each level, you’ll need to collect a certain number of Moneybags. The number of bags required for each level is indicated by Moneybag-shaped holes on the left hand side of the screen. Each Moneybag you collect fills in one hole. Fill all the holes to proceed to the next level. New coins are minted after each move. You can keep tabs on them at the bottom of the screen and strategize accordingly. If a column of coins reaches the top of the screen, you’ll get a warning (the coins will flash) and you’ll have three seconds to remove enough coins to get back to a safe height. If you can’t make a move, your game will end.
Game Scoring
You will score points for each group of cleared coins. The amount of points you get depends on the number of coins removed per click, referred to here as a “set”.
3 Coin set = 10 points
4 Coin set = 15 points
5 Coin set = 20 points
6 Coin set = 30 points
7 Coin set = 40 points
8 Coin set = 50 points
9 Coin set = 65 points
10 Coin set = 80 points
11 Coin set = 95 points
12 Coin set = 115 points
13 Coin set = 135 points
14 Coin set = 155 points
15+ Coin set = 180 points
Moneybag grabbed = 100 points
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