Zuma Skill Game

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Game Information

Make your way through the temple complex in the ancient city of Zuma, using the stone frog idol to defeat an ancient curse in this thrilling action puzzler! Fire magical orbs to make sets of three, but don’t let them reach the golden skull or you’re history.

Game Rules

Zuma consists of three levels with colored stone balls rolling along a set course. If the orbs reach the end of the course (marked by a golden skull), an ancient curse ends the game! A warning sound will play when the orbs get too close to the skull, so pay attention! Aim the stone frog and left-click to shoot the orb - groups of three or more will be cleared. A preview of the next orb can be seen through the frog’s back - switch to that piece by right-clicking.

There are also various Bonus pieces which come throughout the game & you can increase your score by quickly catching these Bonus pieces and things.

Game Scoring

You get 100 points for each exploded orbs. A combo is initiated when multiple explosions are triggered with one shot. The first explosion is scored normallywhich gives the score of 100; the second gives a score of X2 points, the third X3, the fourth X4, and so on.

A chain is created when at least five subsequent shots generate five subsequent explosions. The 5th explosion results in a bonus of 100 points. The bonus for each subsequent explosion is calculated by taking the previous bonus and adding 10 points. Therefore, the bonus for the fifth explosion would be 100, the 6th would be 110, the 7th would be 120, and so on.

If a gap is created in the orbit, you can fire your shot through the cap to explode the other side of the orbit. Another way to score points is to shoot coins that appear in certain areas along the path; shooting a coin results in a bonus of 500 points.

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Swapit Skill Game

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About the Game
Swapit is played with an 8 by 8 grid of objects. You must swap the location of two adjacent objects in order to create a row of 3 or more of a single object in order to create a row of 3 or more of a single object. Once you create such a group, the items in the group are removed, and you score points.The remaining items fall down to fill in the resulting empty spots, which can result in additional groups being formed and removed. New items are always falling in from the top of the screen, to keep the playing area filled with 64 items at all times.

Only the Groups Vertically and Horizontally are allowed, and Diagonal groups are not allowed.Each game of SwapIt! consists of up to four rounds, or levels.

The number of different items increases with each level. Each level has a time limit of 60 seconds & each level also has a target score.

If you ever reach a position in which there are no legal moves, the playing area will be refilled with all new items, and play continues. There is no penalty for this, other than the second or two that it takes the board to refill.

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Q B Challenge Skill Game

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Game Information

The puzzle game that makes it cool to be square! Click on and create groups of two or more QBz to clear them from the screen.

Game Rules

QBz is an exciting and absorbing puzzle game, featuring animated characters and amusing sound effects. Score points by clearing the board of QBz within the set time limit. Click on groups of two or more adjacent QBz to earn points. When you clear the entire board, you’ll receive both a time bonus and a board clearing bonus.

QBz is played in ten rounds, as follows:

Round 1 - 20 seconds to clear 16 QBz
Round 2 - 25 seconds to clear 25 QBz
Round 3 - 35 seconds to clear 36 QBz
Round 4 - 30 seconds to clear 36 QBz
Round 5 - 40 seconds to clear 49 QBz
Round 6 - 35 seconds to clear 49 QBz
Round 7 - 50 seconds to clear 64 QBz
Round 8 - 45 seconds to clear 64 QBz
Round 9 - 60 seconds to clear 81 QBz
Round 10 - 55 seconds to clear 81 QBz

For each level, you can use three Special Moves that mix up the QBz by moving them clockwise, counterclockwise, or by mixing up all the QBz on the screen. These moves may or may not help you create matching groups of QBz, so think about the consequences of your actions

Game Scoring

Points are awarded for matches and speed. It is important for your playing style to reflect the value of these two scoring components. Earn 4 points for clearing 2 QBz, 9 points for clearing 3 QBz, 16 points for clearing 4 QBz, 25 points for clearing 5 QBz, 36 Points for clearing 6 QBz, 49 Points for clearing 7 QBz and so on ….

Receive up to 100 additional points by clearing all the QBz on the board within the given time limit. If you clear all the matches within the time limit, but have a few QBz remaining, you will receive points based on the percentage of the board you cleared.

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Mini Golf (9 Hole) Skill Game

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Game Rules

Mini Golf! is a fun-filled course of action-packed greens and tricky holes using your putting skills.

The object of Mini Golf is to complete all the holes within the set time period with as few strokes as possible. You can scroll through the map of each hole’s layout and obstacles using your arrow keys. To putt, move your mouse around your golfer to change his direction and aim your shot.

Then use the directional arrows that will appear on the screen to aim, and move the mouse away from the golfer to gain power. (You can use the power bar below the character as a gauge) Finally, left-click your mouse to hit the ball.

If your golfer moves and blocks your view of the ball, you can hold down the SHIFT key on your keyboard to temporarily make your golfer invisible. Hit the ball past all the obstacles, around the corners and into the cup. There is a limit of 15 strokes per hole.

Game Scoring

You will have a maximum 20 minutes to play 18 holes (For VIP’s only) or 5 minutes to play 9 holes. If you finish a hole before your maximum number of strokes is reached (15), you will earn points for each hole. Additional points will be awarded for Holes in One, Birdies, or Eagles. Players begin with 150 points and lose 10 points for each stroke taken on that hole. Also, if you complete the course within the 20-minute period.

Game Hints

Speed and accuracy are critical. Your playing style should strike a balance between the two.
Concentrate and don’t rush your shots!
Remember, if your golfer moves and blocks your view of the ball, you can hold down the SHIFT key on your keyboard to temporarily make your golfer invisible.
Use the arrow keys to pan the screen if you cannot see the hole.
There are always tricks and unusual angles for shots on most holes that allow you to make under par. Practice to find these tricks!
Use the “Power Shot” to hit the ball further by holding the Up and Right Arrow keys as you make your shot.
Most of the holes have secret tunnels that offer short cuts. Work on finding these to increase your score

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Luxor Skill Game

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Preliminiary Game Information

Make your way through the ancient pyramid of Luxor and use a magical scarab to defeat an ancient curse in this awesome Egyptian-themed puzzler! Fire magical spheres to make sets of three, but don’t let them reach the pyramid or you’ll unleash the mummy’s curse.

Game Rules

Luxor consists of various levels of colored spheres rolling on a set course. The game ends if the spheres reach the end of the course. A warning sound plays when you begin to get close, so pay attention. Aim the Scarabs with your mouse and shoot with the left click, a group of three or more scarab will be cleared.Right-click to switch between the scarab’s current and next spheres.

Various Bonus pieces and Bonus combinations are there to and will remain dropping throughout the game and you can score them by catching them. The more you catch - the more you score.

Game Scoring

Exploded spheres are scored at 100 points each. A chain is initiated when multiple explosions are triggered with The first explosion is scored Normally, the second explosion score X2 & third explosion scores X3. A COMBO is created when consecutive shots generate successive, uninterrupted explosions. Each consecutive shot that results in an explosion, starting with the third, will give bonus points, as if extra spheres had been exploded.

RIf a gap is created along the path, a sphere can be fired through the gap to cause an explosion on the other side. Another way to score bonus points is by collecting gems, ankh coins, and powerup symbolsWhen a set of three or more spheres collapse, the red bar at the bottom of the screen lengthens slightly.

When the red bar is full, it turns yellow and begins to shrink. This yellow bar now represents your time bonus. No more new spheres will enter the game and you no longer score points by destroying spheres. However, you DO get a time bonus based on how quickly you destroy all existing spheres

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Kick ‘em Skill Game

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Preliminiary Game Information

Kick ‘em Up is an Addictive Hand-Eye coordination Addictive Game.

Game Rules

Just click under the ball and continue clicking under the ball to keep the ball up in the air without dropping it. Points are awarded for each sequence of kicks (i.e. the number of times you keep the ball in the air without it touching the ground). For example, if you keep the ball in the air for 10 kicks without letting it touch the ground, then your score for that sequence of kicks is 10 X 10, which totals 100 points for that sequence.

Game Scoring

Scoring in this game is based on the continous kicking sequences without letting the ball touch the ground. The more times you kick the ball in the air without letting it touch the ground, the higher your score for that sequence of kicks. A Kick’Em Up round is 2 minutes and the scoring for sequential kicks.

The Scoring patterns are :1 Kick - 1 Points 2 Kicks - 4 Points 3 Kicks - 9 Points 4 Kicks - 16 Points 5 Kicks - 25 Points 6 Kicks - 36 Points 7 Kicks - 49 Points 8 Kicks - 64 Points 9 Kicks - 81 Points 10 Kicks - 100 Points 11 Kicks - 121 Points 12 Kicks - 144 Points …

The scores here is equivalent to the squares of the Kick. e.g. 4 points for 2 kicks(2*2 = 4). So more you kickj, more you score.

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Galactic Quest Skill Game

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Game Information

You have to destroy the Asteroids the Asteroids before they feed the power of the Black Hole. If they have reached they will adventure your game and you will be History. Dont let them also to reach near the Black Hole.

Game Rules

The game consists of various levels of colored asteroids orbiting a set course. The game will end if the asteroids reach the end of the course i.e. the Black Hole. A warning sound will play when you begin to get close, so pay attention! Aim your spaceship with your mouse and left click to shoot asteroids. Groups of three or more will be cleared. A preview of the next asteroid can be seen in your ship’s cargo area & you can switch to that piece by Right Clicking.

Game Scoring

Exploded asteroids are scored at 100 points each.A CHAIN is initiated when multiple explosions are triggered with one shot. The first explosion is scored normally; the second gives a bonus of X 2, the third a bonus of X 3.

Another way to score bonus points is by collecting star coins, powerups, precious metals that drop when combos and chains are made. Star coins are worth 100 points each. Precious metals are worth more points if you destroy a segment quickly; the max value is 5,000 points. Asteroids destroyed by lightning or missiles are 100 points each.

Game Hints

Plan for combos. They are your bread and butter
Use the special pieces intelligently, they can turn a seemingly inevitable loss into a spectacular win
Don’t ever forget that you can right-click to switch to the next piece, it can be a life saver at times
Got two shots on your ship you can’t use yet? Shoot them off screen
Eat freeze-dried snacks while playing to feel like a real astronaut

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Dynomite Skill Game

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Preliminiary Information

Dynomite is a PC Game developed by PopCap. This game is largely similar to the Puzzle Bobble Series except some several unique differences. There are multiple game modes: Endless, Stomped, Fossil, and Time Trial.

Rows of eggs of various colors descend from the top of the screen. You should shoot your own supply of eggs at them through your tool. When three or more eggs of the same color match, they will explode. If the mass of eggs descend to the bottom of the screen, the entire screen will be crushed by the foot of Mama Brontosaurus, and the game will end.

One interesting aspect to make the game increasingly difficult as you play a single game for a longer amount of time is the inclusion of Whirley.

Every minute or so during gameplay, a dinosaur will announce “Whirley’s coming!”, and soon after, Whirley will fly across the screen carrying an egg of a color not yet on your screen. If Whirley is allowed to fly across the screen untouched, the color of his egg will be added to the pallet of colors in the egg mass, and the rate of the eggs’ descent will reset to the default slow speed. However, if you shoot and hit Whirley, the color will not be added, but the rate at which the eggs descend will increase.

Game Rules

Clear the puzzle by launching eggs from your slingshot to detonate groups of three or more like-colored eggs. Complete the game by removing 20 rows of eggs within 5 minutes. If you shoot an egg below the warning line, another row will add to your total, so choose your shots carefully!

Use your mouse to aim and left-click to fire eggs. Break several clusters of eggs in a row to earn combos and bonus points. When you break a cluster, those eggs that are left unsupported underneath (hanging eggs) also break, adding valuable points to your score. There are various bonus points available in the game. Complete the puzzle in less than 200 moves and get a bonus added to your final score.

Game Scoring

There are many ways to earn points in Dynomite:

1 Earn points for each egg in every group you detonate.
2 Get additional points for every hanging egg that falls after a detonation!
3 Combos (breaking several groups of eggs in a row) generate additional points as follows :

Combo 3 +3 points
Combo 4 +4 points
Combo 5 +6 points
Combo 6 +8 points
Combo 7 +10 points
Combo 8 +15 points…

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Blockwerx Skill Game

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Games Rules

Blockwerx is played on a 12 by 15 playing area which fills will colored bricks. Some bricks will appear on the board at the start of the game; others will be added as the game progresses. Score points by removing chains of three or more bricks of the same color.

Bricks are added one at a time to the “staging line” below the playing area. Once this line is filled, the staging line is promoted, raising your wall of bricks by one row. To remove bricks, just click on any brick which is part of a chain of three or more bricks of the same color. Bricks much touch side-to-side or top-to-bottom; diagonal touching does not form a chain. The larger the chain, the more points you’ll get for each brick removed. You also get a point bonus for completely clearing the screen of all bricks.

To remove bricks, just click on any brick which is part of a chain of three or more bricks of the same color. Bricks much touch side-to-side or top-to-bottom; diagonal touching does not form a chain. The larger the chain, the more points you’ll get for each brick removed. You also get a point bonus for completely clearing the screen of all bricks.

If your wall is all the way to the top of the board, and another line gets promoted, you’re game ends immediately. Each time a line is promoted, the number in the Line display goes down by 1. If you survive until the Line number reaches 0, you get a bonus for the unfilled space in your board, and continue to the next level. The speed of the game, and the number of different colored bricks, increases with each level. The game ends after Level 3, even if you survive to the end of the third level.

Game Scoring

The number of points that you get for each chain depends on the size of the chain:

Thus, the smallest possible chain, which is 3 bricks, gives you 10*31.5, or 52 points. A medium-sized chain of 8 bricks gives you 10*81.5, or 226 points. A large chain of 25 bricks gives you 10*251.5, or 1250. Thus, not only do you get more points for larger chains, but you get more points per brick for larger chains.

If you completely clear the screen of all bricks, you get a bonus. This bonus is 1,000 points during Level 1, 1,500 points during Level 2, and 2,000 points during Level 3.

You will lose points if you excessively click on a brick which is not part of a valid chain. This penalty will rapidly escalate if you click rapidly and randomly around the board, so try to avoid clicking on bricks which aren’t part of a valid chain.

Game Strategy

Since there are a fixed number of bricks in a level, the only way to increase your score is to get more points per brick, for which you definately have to form large brick chains.Only use The Scrambler when you have no removable chains in your wall, or very few removable chains. Otherwise, it may do more harm than good.

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Ball Breakers Skill Game

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Game Goal

Ball Breakers ia a Billiards Game and it features four players that play games of nine ball against one another for bets.

Ball Breakers is a variation of Pocket Billiards. The game may be played in social and recreational settings by any number of players. Nine ball is a relatively fast-paced game and is rarely played by the rack

The game is played on a pocket billiard table with six pockets and with ten balls.The cue ball is struck to hit one or more of the other nine balls, each of which is distinctly colored and numbered “1″ through “9″. The goal of the game is to pocket the nine ball in a legal manner as per the predefined rules of the games.In nine ball, on all shots, a player must cause the cue ball to contact the lowest numerical ball on the table first before the cue ball strikes any other ball, otherwise it is considered as a foul.

But, any ball can be made during the game as long as the lowest ball is contacted in the starting.Players alternate innings at the table, meaning play continues by one player until he or she misses, commits a foul or pockets the nine ball for the win.

In this game the object balls are placed in the diamond shape and 1 ball is positioned in the front which is the lowest. The placement of the remaining balls is generally considered to be random. In league and tournament play this placement of the balls is expected to be precise; if any ball in the rack does not touch each adjacent ball, or if the rack is not “straight”, or if the 1 ball is not resting precisely on the foot spot, the player may demand re-rack.

The Break

One person is choosen to break first, & for that the coin is tossed up to decide the first player. If the assigned player fails to make a legal break, the rack is re-arranged and the opposite player may demand the break.

Push Out

For much of its history nine ball rules allowed participants to “push out” multiple times during a game, meaning any player could call a “push out”, and then hit the cue ball to any area on the table without being penalized by normal foul rules. This manner of playing nine ball is considered “two-foul.” However, once a push out was called and executed, the incoming player had the right to shoot or give the inning back to the opponent. If the player shooting the resulting shot fouled, the other player would have “ball in hand”. But very soon, the “push Out” variant was ruled out of the Game and this change profoundly affected the way the game was played. Then the new Push out Rule was added and was named as “Texas Express” rules,because of the supposed state of origin and the speeding up of the game.Today, Texas Express push out rules dominate the way nine ball is played and is the variant incorporated into the official rules maintained

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